|
Written by Antti
|
|
Wednesday, 26 August 2009 |
|
Geiger Counter is a collaborative role-playing game designed to produce survival horror movie -like experiences. It is designed by Jonathan Walton and is available from his Bleeding Play blog.
The game is designed for one-shot games. You can create a whole movie in one evening. The suggested optimum number of players is from 5 to 7. There is no Game Master, everyone gets to both play a character of their own and contribute to the overall story, milieu and play the menace in turn.
I've not finished a game of Geiger Counter just yet. From reading it though it seems like a perfect fit to me -- no GM, light but effective system, focus on the story and making it together.
While the genre is probably familiar to everyone I think that additional tools and material to fuel the collaborative idea generation can help the first phase of a Geiger Counter session -- coming up with the premise and directoral style for the movie. So, I've collected a couple of links to survival horror movie trailers in Youtube for your viewing pleasure.
Please provide others in the comments if you have them!
|
|
|
Written by Antti
|
|
Wednesday, 26 August 2009 |
|
I translated the first game design exercise Ian Schreiber uses in his Game Design Concepts online course (oiriginally designed by Brenda Braithwaite ) into Finnish to support the forthcoming Game Creation Challenge Weekend. Switch your language to Finnish to reach the translated version. The original can be found on Game Design Concepts (scroll down until the heading 'Let’s Make a Game').
Image: Start! by amirjina, Creative Commons-licensed, attribution, non-commercial, no derivative works
|
|
Last Updated ( Monday, 31 August 2009 )
|
|
|
Written by Antti
|
|
Saturday, 22 August 2009 |
|
Sorry, only in Finnish.
|
|
Last Updated ( Monday, 31 August 2009 )
|
|
|
|
<< Start < Prev 1 2 3 4 5 6 7 8 9 10 Next > End >>
|
| Results 21 - 24 of 111 |