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World Creation in Shock
Written by Antti   
Tuesday, 12 August 2008

I'm reading Shock: Social Science Fiction rpg at the moment and I am veryimpressed by its world creation process.

In the same shopping trip that I bought Cartagena in , I bought a copy of Shock: The Social Science Fiction rpg. Shock: Social Science FictionI've been interested in getting Shock ever since I listened to Robert Bohl's Independent Insurgency podcast with Joshua A.C. Newman , the author of Shock. And of course the fact that the book is an extremely beautiful artefact helped make the decision easier.

A big hand to Fantasiapelit , the Finnish rpg store, for stocking up on various indie games. According to their homepage, Arkkikivi's stock of Shock has been empty for a while and now I didn't need to go through the hassle of ordering it from the US.

I haven't read the whole of the book yet. It is not easiest English text to get a grasp of because of the numerous terms unfamiliar to me (and I've read plenty of scientific texts in English, too). So far I've been most impressed by the rules for the world creation stage of the game. 

Last Updated ( Wednesday, 13 August 2008 )
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Escape from Cartagena
Written by Antti   
Tuesday, 12 August 2008

I bought Cartagena from our local game store last Saturday. The game had caught my attention on BoardGameGeek before and when I spotted it in the shelves the decision to bring it home with me was an easy one, as we had been talking about getting a new game with my wife P.

cartagena.jpgIt's the type of game that I tend to like and search for, that is a light board game. It's for 2 to 5 players and the game time is estimated to be from 30 to 45 minutes. It's a race game where you try to get your pirates through the dungeons of Cartagena to the escape boat before other players. You move your pirates by playing cards. The game mechanics and economy are very neat: instead of picking up cards at the beginning of your turn you get extra cards only if you move one of your pirates backwards.

So far I've only played with two players and I can imagine that it will be a lot more chaotic experience with three or more, as the decisions of other players are bound to ruin your own plans. 

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Story about OpenRPG in Roolipelaaja
Written by Antti   
Monday, 11 August 2008

There was a story about playing playing rpg's over the 'net with OpenRPG in the Finnish role-playing magazine Roolipelaaja (issue 16). The issue was published about 3 weeks ago. It's a very good article, and why wouldn't it be, as it is written by Vellu from Alt+Games.

The article has a very personal point-of-view which is in part result of Roolipelaaja's editorial line. Vellu writes about our Star Trek: The Next generation game. I also wrote a small text about our online Dust Devils game Kingdoms in Flames. Get the mag if you can and check it out!  

Last Updated ( Tuesday, 12 August 2008 )
 
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