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Written by Antti
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Wednesday, 30 January 2008 |
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I have reserved this little corner of Alt+Games to my own little experiments. These won't show in the main blog's front page, but you are welcome to check them out in their own section.
The purpose of Art+Games is to make art in the form of indie games and game modifications.
This
is not meant as a comment to the on-going debate of whether or not
games are art. Nor it is an attack to games that already exist: I
consider many of them as art. Few, however, have undertaken the task of
artistic game development; that is, the development of games with
purely artistic motivation.
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Written by Antti
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Wednesday, 30 January 2008 |
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This article is written in Finnish, here is a short refrence: I like light board & card games. In Finnish we can them seurapelit, which translates roughly to games for company or games to enjoy with some company of your friends. Anyway, ther's nothing more satisfying than to find a new board game that your friends will start to like immediately. Some of these kinds of games for me have been Carcassonne and Ticket to Ride, Mystery of the Abbey, Diamant, Modern Art and Bang!. They have some features in common, such as colorful interaction between the players in the game, social possibilities presented by the game systems, variety to ways to master the games and so forth. Some of my criteria for finding new games of this type include playing time required (one hour is pretty much the max) and the number of players the game allows (the moreoptions available the better) as well as the innovation and the ease to learn of the game mechanic. Read the whole article (in Finnish).
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Last Updated ( Wednesday, 30 January 2008 )
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Written by Juha
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Tuesday, 29 January 2008 |
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Massive multiplayer online roleplaying game. For last years this has been the trend for network multiplayer games, but rarely seen on new generation consoles. New generation meaning 'those capable of network gaming', I'm not that interested in the fact that what is generation X and generation Y hardware. As far as I recall, Nintendo has been in the past most succesfull in trying to implement MMORPG kind of game to their console. Why haven't others?
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Last Updated ( Wednesday, 30 January 2008 )
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