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When Gregor Hutton of the indie rpg publisher BoxNinja announced the publishing of 3:16 Carnage Amongst the Stars rpg on Story Games forum a couple of weeks ago
, I was only mildly interested at first. Upon closer investigation, the
theme of the game seemed similar to Starship Troopers and GW's Space
Hulk, which seemed cool. I've also planned on running a soldier rpg of
some kind for some time and 3:16 seemed to produce a different twist on
that so I thought it might give my own ideas a boost too. When people
started to lay hype on 3:16 in the Story Games thread, I had already
kind of made up my mind. I ordered the pdf from Indie Press Revolution . The price was 10 bucks, not a lot for an european these days.
To quote the author: This high-octane Science-Fiction role-playing game for 2 or more
players has your Space Troopers killing bugs all across the Cosmos.
You’ll advance in rank, improve your weapons, slay civilization after
civilization and find out who you are through an innovative “Flashback”
mechanic.
Terra’s plan is to kill every living thing in the Universe to protect
the home world. See where your tour of duty in the 3:16th Expeditionary
Force takes you and your friends. Revel in the kill-happy machismo and
enjoy a campaign of Carnage Amongst The Stars.
I've written a more thorughout feature of the game in Finnish.
It seems like a cool and promising game. The lack of need for too much
preparation combined with the promising flashback and intra-squad
relationship mechanics makes it very interesting. I'll write more about
3:16 after we've had a chance to try it out next week.
In English you can find more information on the game through the following links:
This was just a short recap in English of the original Finnish article. You can look also up the original article (in Finnish).
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